November was a busy month for the project, and we're just catching up with sending out news of our latest round of events. The core team of Dave Pollard, Tree Bressen, Daniel Lindenberger and Sue Woehrlin convened once again in Eugene, Oregon—where we've met many times for work sessions over the past six years as it's the home of Tree, our project founder—and indeed, our "corporate headquarters" for business purposes. But as Tree had been increasingly pointing out, we'd never done a public workshop in Eugene! … so we figured it was past time to right this situation.
The energizing intensive launched Friday night, November 16th, with a rousing Group Works “Games night” at Tree's, preceded by a delicious potluck. Dave, game designer and gamemaster extraordinaire, led some 15 of us through multiple rounds of play at three game tables. In and amidst the play, laughter, learning, some serious consultative help and community building, refinements were made to some games, even as other new games were envisioned.
While we've incorporated Group Works games as educational components of public workshops a number of times in the past, this was our first try at a whole event just comprised of games, and the feedback was a resounding thumbs up. OK, so perhaps not every social circle would have been so open to having fun on a weekend night playing with notions of good group dynamics, but if you have some process oriented friends and associates, give it a try! Certainly Group Works games are a great way to introduce reflection on groups in a more playful manner in your facilitation or training work.
You'll find detailed instructions of play for a growing list of games on our website. Note that most of...more...